Rulebook

Server rules

One rulebook for every BLACKOUT console server. Breaking it can get you banned on all of them. The same text as our Discord, kept in sync.

01Community rules

These apply everywhere in this Discord. Staff judge every case on its context, so the outcome depends on what actually happened.

Discord's Terms of Service and Community Guidelines always apply here too.

Respect

1 · Be respectful. No harassment, slurs or toxic flaming in the server chats.
2 · Zero tolerance for hate. Racism, discrimination, threats, sexual harassment or blackmail → instant ban.
3 · No politics, and no offensive or racist sayings in any language.
4 · Protect privacy. No IRL photos of others without permission and no doxxing (addresses, phone numbers, socials, family) → mute or ban.

Chat

5 · No spam. No repeated messages and no pinging people over and over.
6 · No advertising other Discords or communities.
7 · Never share code-lock combinations. → 1-day mute
8 · Moderator pings are for server outages only. Questions go to #support-ticket. → 30-minute mute

Staff

9 · Staff have the final say on Discord matters. Disagree with a decision? Open a ticket in #support-ticket. Don't argue in chat.
10 · No "free him" campaigns. Demanding that staff undo a decision → 24-hour mute
11 · Don't defame BLACKOUT or its staff on purpose. → permanent ban

In-game rules (raiding, bases, trading, building) are in #console-rules

02Raiding & loot

In-game rules for every BLACKOUT console server. Breaking them can get you banned on all of them.

1 · Raid Hours & Entry

Your base is never a safe zone. PvP, killing players inside their own base, code raiding and looting are allowed 24/7. Raid hours control only one thing: when you may damage or dismantle another player's walls, gates and other defenses. Check your server's raid calendar for its times and exceptions.

Allowed 24/7, including outside raid hours

PvP anywhere, including inside bases · code raiding · player boosting allowed by Section 3 · entering through normal openings or permanent map objects · looting after entry that follows these rules.

Only during raid hours

Damaging or dismantling another player's defenses, and building gates to enter or leave. Follow the griefing and exploit rules. Before building inside a base, meet the lock-removal requirement in Section 5.

Outside raid hours

Only base defenses are protected. Players and loot are not. Do not damage or dismantle another player's defenses, including walls you can dismantle from inside, and do not build gates to escape. Plan a legal way out before you enter.

Base owners and authorized teammates may dismantle their own base structures at any time. Entering a base, knowing its codes or taking its loot does not make you its owner. A takeover must meet Section 5.

2 · Loot, Flags & Griefing

  • Do not deliberately dump or destroy loot to deny it to others. Taking items to carry or transport away is allowed; emptying containers to abandon their contents is not.
  • Do not destroy another player's loot or loot containers, turn their barrel into a fire barrel, lower or remove their flag, or dismantle unrelated structures just to damage a base. These protections also apply during takeovers.
  • Vehicles may be stolen or destroyed and have no protection against griefing. Avoid storing valuables in them. A vehicle inside a base does not remove the protections on the surrounding base.
  • Loot left after a raid or on a body does not, by itself, prove deliberate despawning. Missing loot does not establish who took it or why. Reports must show the prohibited action.

3 · Boosting & Exploits

Allowed

Boosting with other players; normal movement over permanent map objects and through windows.

Not allowed
  • Boosting with movable objects, including vehicles and tents.
  • Placing or using player-built structures, fence kits, garden plots, fireplaces or stacked objects as boosting steps. This also applies to objects placed by someone else.
  • Duping, deliberately crashing a server, under-map access, tent stacking, collision exploits or deliberate repeated X-ray abuse.

Normal vaulting or crawling through an opening is not automatically an exploit. Reports must show the method used.

BLACKOUT™ Server Rules · Part 1 of 3

03Bases & trading

4 · Base Logging

  • Do not deliberately log out inside another group's base or leave an account there to regain access later.
  • Crashes, connection losses and server restarts are not automatically violations. You may reconnect and continue playing under the rules currently in effect, including the raid-hour limits in Section 1.
  • If you cannot reconnect or leave, keep available evidence and open one ticket for the incident. A disconnect record alone does not prove intentional base logging.
  • If a base was built around your previous logout position, or a takeover leaves you trapped, contact staff. Do not use the situation to reserve a raiding position or arrange an ambush.

5 · Base Takeovers

To take over another player's base:

  • Before adding your own locks or building inside the base, remove every existing lock that secures a working gate, door or barrier and can be reached through normal gameplay.
  • Secure the outer perimeter with your own locks and codes. Removing the old locks without securing the perimeter does not complete a takeover.

An unreachable decoy lock that protects no working barrier does not prevent a takeover. A takeover claim alone does not prove that the lock and perimeter requirements were met.

Players who logged out before the takeover are not automatically breaking the rules. Once they know the base has been taken, they must leave, take it back while following these rules, or contact staff if trapped. They must not log out there again to keep access.

6 · Trading

  • Trades agreed in Blackout trade channels or private messages are no-kill, no-rob agreements between the participants.
  • Do not arrange for someone else to attack or steal from your trading partner on your behalf.
  • Keep clear evidence of the agreement and participating accounts. Private-message trades remain protected when supported by that evidence.
  • Unrelated players are not automatically bound by your agreement. Friendship or faction membership alone does not prove involvement in a trade ambush.

7 · Building & Access

  • Do not build in military areas or block military loot, including at Blackout's custom military locations. Follow the published boundary maps. Do not assume an unmarked building is outside a restricted area.
  • The exceptions are Kopa Prison, Polkrabiec and Green Mountain Tower, within their permitted mapped areas and only while military loot remains accessible.
  • Do not block entrances or make substitute walls with tents, garden plots, fence posts or similar objects.
  • Crossed walls and X-pattern blocking are prohibited.
  • Maximum tower height: 8 high.
  • Maximum skybridge length: five added tower spans from the starting section.

BLACKOUT™ Server Rules · Part 2 of 3

04Accounts & enforcement

8 · Alt Accounts & Bounties

  • Using another account to evade a ban is prohibited. Account links and ban evasion must be established; suspicion alone is not enough.
  • A confirmed rule violation on an alternate account carries a permanent ban for that account, subject to Owner approval.
  • Confirmed ban evasion results in a ban on the evading account and restarts the original ban period.
  • Deliberate alt abuse to evade rules or bans also carries a permanent ban on the verified main account, subject to Owner approval. Linked-account penalties must identify the accounts and incident involved.
  • Do not kill a teammate or faction member who has a bounty, or arrange a teammate kill to collect it. Reports must establish the relationship and what happened.

9 · Reports, Evidence & Appeals

  • For in-game reports, have your server, iZurvive map coordinates (no GPS), approximate time and any clips ready.
  • For Discord-only reports, enter Discord in the server and coordinates field. Include the approximate time.
  • Identify the involved accounts and the rule you believe was broken.
  • Include available clips, logs or trade messages showing what happened. Preserve context before and after the incident where possible.
  • Record raids where possible. Appeals may include additional evidence or context.

10 · Penalties

Standard bans for confirmed offences:

  • 1st offence: 48 hours
  • 2nd offence: 96 hours
  • 3rd offence: 7 days
  • 4th offence: Permanent ban, subject to Owner approval

All permanent bans and penalties more severe than the standard progression require Owner approval. Section 8 contains the existing alt-account exceptions to this progression.

11 · Abandoned Bases & Vehicles

  • Report floating bases and bases believed abandoned for more than 14 days through the staff demolition process. Do not demolish them yourself just because you believe they are abandoned.
  • Abandonment must be assessed using the published activity criteria.
  • Vehicles can behave unpredictably around restarts, buildings and combat. Vehicle loss alone does not prove a rule violation.

BLACKOUT™ Server Rules · Part 3 of 3